Fixes from the first testers
Exports, Kontakt loading, the playhead and Event horizon got the first round in 0.3.6. Every report that comes in is looked at first.
A living plan, shaped by what composers ask for. Plans change as we learn; nothing here is a promise of a date.
Exports, Kontakt loading, the playhead and Event horizon got the first round in 0.3.6. Every report that comes in is looked at first.
Checking on real Macs what was built on Windows first: Kontakt key colours, Native Instruments library folders, and unlocking from the demo.
Reading which instrument Kontakt Player shows, as already done for full Kontakt, so its tracks name themselves and keep their key switches.
Pick an instrument in SINE Player, and Blazar Core names the track and remembers it in the Programs tab, as it does for Kontakt.
A swell engine that turns a track's own sound into a whoosh with a climax, and a reverb whose atmosphere travels into the next chord. Both are being finished.
Hosting AU instruments and effects beside VST3.
No SmartScreen or Gatekeeper note on the first launch.
A multichannel engine with surround panning, beds up to 9.1.6 with binaural monitoring on headphones, then objects and ADM export for Dolby Atmos.
Key switch sets saved and shared per library, ready before you play a note.